Openfire (ARCHIVED)

Fast-fail packets for remote servers that were received in a few seconds

Details

  • Type: Improvement Improvement
  • Status: Closed Closed
  • Priority: Major Major
  • Resolution: Fixed
  • Affects Version/s: 3.5.2
  • Fix Version/s: 3.6.0
  • Component/s: Core
  • Labels:
    None
  • Acceptance Test - Add?:
    No

Description

If a client sends thousands of packets to a remote server that is not connected then Openfire will attempt to connect to the remote server for each packet. This will be a spike in the CPU. Instead we can just wait like 5 seconds before attempting another s2s connection. In the mean time we should treat queued packets as failed-to-be-delivered.

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Dates

  • Created:
    Updated:
    Resolved: